Browsing Elsewhere
Jimjam Jimjam Panic
My submission to the Sworcery AV Jam answering soundtrack composer Jim Guthrie’s call. Lots of beautiful work in there. ![]()
Flag-free US Keyboard Layout
I like the OS X Input menu but could do without the pixelated American flag cluttering up my otherwise monochromatic menu bar. So I used Ukelele to clone the default Keyboard Layout and added a simple grayscale EN icon that matches the Kotoeri Hiragana, Katakana and Romaji ones. Unzip and add to /~/Library/Keyboard Layouts/ then logout and back in. ![]()
Chunks Strategy Guide
Matt Grimm dissects the iOS port of my Ludum Dare mini-game Chunks and explains how anyone (with a little patience) can max their score or reach the highest level. ![]()
Lift Off: The Last Rocket Development Diary
Chockfull of “what was he thinking?” and “whoa—cool!” this DRM-free ePub documenting the 140 day development of The Last Rocket includes hundreds of screenshots and tweets plus video and audio. ![]()
Best iOS Games 2011
Ecstatic The Last Rocket landed on Touch Arcade’s year end list. Overjoyed to find Flip and AMI in Edge magazine’s January 2012 issue. ![]()
The Last Rocket Suite
A little present for The Last Rocket soundtrack fans, a (GarageBand-synthesized) string quartet version of Apprepensive, Airlock and Lost and Found. ![]()
Meet the Developer
Nathaniel Mott of AppStorm (who you might remember gave The Last Rocket a 10 out of 10) interviewed me via email over the course of the past month. AppStorm is also doing a Last Rocket giveaway. ![]()
Interviewed by Kevin Dees
I met Kevin at SXSW a few years ago and ran into him recently at Web Afternoon in Atlanta. Last week we talked about web and game development in a quick video interview. ![]()
Pixels and Rocket Science
I was interviewed by Horrible Night about game design and development and The Last Rocket. ![]()
The Last Rocket 1.1
Adds Game Center Leaderboards and Achievements plus a new “tap to cancel exit” mechanic. ![]()